

Most notably, in Ratchet and Clank: Rift Apart, as Ratchet walks, his footsteps are synced up to the controller which gives off ever so slight vibrations on each side of the controller. For the PS5, Rift Apart was one of the first console exclusive titles, and as such, it made good use of some of the PlayStation 5’s best features. Examples of how haptic feedback can be used to enhance the game experience can be seen through Ratchet and Clank: Rift Apart.

In Ghost of Tsushima: Director’s Cut, the PS5 Controller will have DualSense haptic feedback and trigger resistance to make the combat feel weightier and the exploration of the in-game world feel more immersive. RELATED: Everything You Need to Know Before Ghost of Tsushima Director's Cut How Ghost of Tsushima: Director’s Cut Will Use the PS5’s Controller and Headset The PS5 version of the game comes with a range of benefits over its previous-gen counterpart, which may make it particularly exciting for owners of the next-gen console. While the expected boost to 4K 60 FPS is coming with Ghost of Tsushima: Director’s Cut, this is by no means the only improvement for PS5 owners. But what will be of particular interest to PlayStation 5 owners are the improvements that will be packaged in the PS5 version of the game.
#GHOST OF TSUSHIMA PS5 UPGRADE#
This PlayStation 5 upgrade will include a new Ghost of Tsushima expansion in Iki Island, as well as an online co-op mode and a number of digital bonuses. With that in mind, it’s no surprise that while Ghost of Tsushima is still a relatively recent title, it is set to receive a PlayStation 5 upgrade in the form of Ghost of Tsushima: Director’s Cut. It’s easy to see why gamers were such big fans of the game, it has stunning visuals, and one of the most polished combat systems on the market. Despite an impressive array of PlayStation 4 exclusives, it came out as one of the major hits of the previous generation. Ghost of Tsushima was released over a year ago now to widespread praise and adoration.
